You can convert an AND block into an OR block by right-clicking and choosing "Make 'Or' block".
These require login. You should be able to make these public.
(Stance_Array = 1) | (Stance_Array = 5)
System.LayoutName
Your example is too busy. Try a smaller example doing the same general thing.
R0J0hound In my case, I'm actually drawing into an area much larger than the viewport, so even moving things on-screen would not help in this case.
Don't break them apart
On touched
[sub-event] pause=0 -> pause=1
ELSE
pause=1 -> pause=0
I did try. You have to turn up Gravity on the Bullet. Try Speed:500, Gravity:400.
You can just use Bullet for this, with Gravity turned up.
Have you looked at the console to see if any errors are being generated? Sounds like a domain issue, possibly.
Classic off-by-one. If you have ImagePoints 0,1,2, ImagePointCount will be 3. Subtract one from ImagePointCount to get the last ImagePoint.
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The sprite is the object overlapping. Just add the extra condition "Sprite.Is playing" with the animation name.
Member since 28 May, 2012