Hi,
I'm developping a game for Ios and Android with construct 2, and I would like to know the maximum memory I shouldn't exceed.
I have 60 sprites (360*640 pixels) and it already consumes 50 Mb of memory, could I go up to 250 Mb without slowing the game ?
I have used sprite sheets to reduce consumption, if you have some advises I want.
Thanks
For Android NO. 50 MB is just about right for Android. The lower the better.
For iOS I don't know. I think it was 100 MB but I haven't tested that myself. Of course it would vary for each device.