dear if change camera angle the box render error look like this
any one know how to add mesh to a plug,so i can use this code :
if (wi.HasMesh())
this._DrawMesh(renderer, wi);
thank you very much...
3dshape show incorrect when render mode is 2d。。。
solved set layer draw order to zorder worked
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anyone solve the problem when two sprite or tilemap are at same z elevation on 3d mode ,the pic show like this ,thanks
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tilemap bug https://github.com/Scirra/Construct-3-bugs/issues/5044
Make sure, in r251.2, that your project is set to use C3 runtime (and that the addons you are using are supporting C3 runtime as well). You can use the addon manager to remove and reinstall each addon, one by one. Make sure to update your addons. Make sure to use only updated addons, or get in touch with their authors so they update their addons.
Make sure, in r251.2, that your project is set to use C3 runtime (and that the addons you are using are supporting C3 runtime as well).
You can use the addon manager to remove and reinstall each addon, one by one.
Make sure to update your addons. Make sure to use only updated addons, or get in touch with their authors so they update their addons.
no I have a very big projects.I will create a new project and add plug one by one and test it
i use many third plug.your engine can.t find which plug call fault
It looks like it might be a corrupt project. It's difficult to offer any more help from just this information - if you think there's a problem with Construct please file an issue following all the guidelines, as we need all that information to be able to help.
the project can open 251.2
tilemap bug github.com/Scirra/Construct-3-bugs/issues/5044
ok solved thanks
construct.net/en/forum/construct-2/addons-29/behavior-isometric-103215
Member since 29 Jan, 2016