can you add a paste act like drawingcanvas. i think use render api can do it.the fun called updatetexture and create dynamic texture.thanks and you can sell your plug on store or itch i will buy it
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i suggest use mesh slice do physic destroy .use canvas is hard to simulator physic collision
real cool.usefull for sandbox game!!!
if we want make blood on char body spirit it.s easy on other engine you just need render blood texture on char body sprite.but on c3 you may need creat a blood sprite and pin to char body .i think it.s a fool way to do it
idon.t know why c3 haven.t rendertexture tool. if c3 have this tool .you just need add a sprite and render each car part to sprite point pistion
i think you can just creat one car at out of screen and creat 6 canvas. change car part sprite paste each canvas.so you only need set canvas position ti ui!!!!
if I want make 3d game .i will choose u3d or ue5
c3 can't do some nice shader cause c3 can't get previous sample frame....shader toy use ichannl0
thanks。。。。
canvas plug had problem when 3d scale change,and shader can,t use for zelevation mesh changed obj。。。
Physics behavior performance will likely be a lot better than your code - events are slow. > physic filter What does this mean?
Physics behavior performance will likely be a lot better than your code - events are slow.
> physic filter
What does this mean?
collsion filter, why event slow? use event can editor Custom physic code easy,like add collsion filter to obj
Is there a reason why you can't use Physics and the built-in collision detection?
yes i had some reason
1 performence 2 physic filter 3 understand the box2d code
How to achieve changes in the angle and position of an object, and how to determine physical contact
thanks for ashley and rhound,s answer
i have to reinstall all plug when addon lost。。。。。。