Laurent's Recent Forum Activity

  • And the point is I don't know how to code the engine tu pull values (hence my question here) :(

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  • Actually, I haven't even managed to sort the array.

  • Hi!

    Thanks for your reply ! This is what I thought but I didn't know how to put it together.

    Would you propose a file ?

  • In my game, the player performs actions (A, B, C, D, etc) in a certain order (1, 2, 3, 4, etc). At runtime, I'm using an XYZ array named Journal to store for each action a value corresponding to its order.

    The following drawing shows the status of the array at the end of the game. It reads that actions have been performed in the following order :

    E, D, A, B, I, etc

    I want to create a LogBook function for the player so that they can browse through their game history. So I need to create a function that goes through the array, pick the numbers in their order and add the corresponding action description (A, B, C, etc) to a text file to create a sort of narrative.

    How can I do that ?

    Tagged:

  • Point is RGPD not only applies to app that can be dealed with cordova but essentially to websites, that is the case for many games.

    The best solution I guess, is to ask scirra to develop a specific plug in to deal with it and to make it versatile enough to allow users to adapt it easily to new regulation changes

  • Actually, there's a 3rd party plugin only dedicated to Google Analytics that allows to disable cookies imcsw.com/2019/07/15/handy-utilities-plugin

    But I'm sure something can be made with as many options as needed to allow us to easily update our games to new rules

  • Thank you fredriksthlm

    Since Datastorage and other data collection are very common in games created with Construct, I think the dev team should propose a regular plug-in for data storage consent. What do you think Ashley ?

  • Very interesting discussion.

    What about webapp made with Construct that don't use Admob ? Is webstorage (used to keep game status in user device) RGPD compliant and can be uses without warning and consent ?

  • That solution seems to work perfectly :) Laurent You can remove the else condition and clone the first event twice, swapping out the snapshotRed for green and blue.

    Thanks I'll do that way. I still find strange this red value seems to come out of nowhere.

  • When DrawingCanvas.PixelScale is >1, there may be some data loss. Should be fixed now, please re-download the file.

    Wow ! That's absolutly beautiful ! Thank you very much.

    I'll then try to adapt it to allow more than two colors. I was surprised to see that the red component for pixel was nowhere to be find in the different ways to code color. I think I'll use a bitmap with many colors and use SanpshotRed/Green/Blue at to se what values are return in these pixels.

  • Laurent Check this out:

    https://www.dropbox.com/s/u59b4ogf0vwo4lm/BitmapToTilemap.c3p?dl=0

    Thanks dop2000 !

    That's most impressive, I see the logic behind.

    Unfortunately, it's still seems to work erraticly. Most of the time, the design is perfectly transcribes, but it stills displays two rows vertically when the bitmap has only one.

    I never thought it would be so difficult to sort out. I guess I will rely on some sort of array.

    My goal was to create solid tilemaps to display invisible above a map drawing in order to code obstacles for pathfinding.

  • You can use "pick by point". Its a bit weird as far as setting up goes but it works.

    I'll be happy to see this in action

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Laurent

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