Weishaupt's Recent Forum Activity

  • It occurs when ecporting to HTML5 and the "screwed" images are in the export/image folder. So it has nothing to do with the browser one uses...

    Before:

    <img src="http://quak.laurig.de/images/fadenkreuz-default-000.png" border="0" />

    After:

    <img src="http://quak.laurig.de/images/fadenkreuz-default-000_.png" border="0" />

  • Little ole stupid me again...

    In my Bathtub-Shooter something strange happens, when the game is restarted. Even though all Globals get reseted, the "new spawn" creates twice as much instances as in the run before.

    Here are the code-snippets that are envolved:

    <img src="http://quak.laurig.de/step01.JPG" border="0">

    <img src="http://quak.laurig.de/step02.JPG" border="0">

    Here is the CAPX

    ...and here the online game...

    QUAK

    Where did I goof?

  • Thanks a bunch. I will try this soon <img src="smileys/smiley20.gif" border="0" align="middle" />

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  • Yeash, there are two examples that does not help me a bit, since they - as well as the tutorial - don't explain the full "scope" of attaching to Facebook. That's the reason I was asking for an example CAPX...

    ....maybe me is just to stupid to understand the FAQ <img src="smileys/smiley19.gif" border="0" align="middle" />

  • No, sorry....but it is a very nice game

  • Very nice - and no problems with chrome - BUT I would like to have the Player a little mor visible when falling; ie. a little higher within the screen ;-)

  • Well, in hunt for another badge, here my introduction.

    My name is Matthias - most people just call me Matt - and I am from Germany. My IT-background is vast but has never been within pure coding. With C2 my long dreamt idea of becoming a gamedeveloper comes into reach.

    Due to a severe illness I am unable to execute my job as project and process manager and since half a year I am bound to a wheelchair. So I have quite some speartime to kill...and to play with C2

    The other software I use regular is Reallusions iClone... which is greate to construct sprites for C2.

  • I have a game: QUAK that utilizes the SIN behavior like so:

    <img src="http://quak.laurig.de/Unbenannt.JPG" border="0">

    It now seems to me, that if you change the Y-coordinate it influences the magnitude?!

    Try it by shooting at the bathtub till the water level is at the lowest, then shoot the faucet. Now the Ducks seem to "jump" more as befor...

    Any ideas why this happens?

    CAPX

  • Can anyone, who has succesfully integrated the FaceBook-Plugin, please publish the CAPX. Stupid me, can't get it to work and would like to see a running example.

    Thx

    <img src="smileys/smiley32.gif" border="0" align="middle" />

  • It seems to me, that if C2 compresses picturefiles, they come out "inverted". If the compression ist set to none, evertything is fine...

  • Created in half a day! ....ok it's somehow WIP <img src="smileys/smiley2.gif" border="0" align="middle">

    Quak

  • On German keyboards Y and Z have traded places - so shooting is a little uneasy....

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Weishaupt

Member since 22 Nov, 2011

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