Velojet's Recent Forum Activity

  • ... sound

    ...

    - It took me a while to understand how to import sounds, I think these could be treated as "sprite" or something new in the dialog box...

    Firstly welcome to Construct 2 Forums, filippileonardo.

    Be sure to check out the tutorials - my own one on adding sounds explains importing and using sounds. Once you've got the idea, you'll find it very easy - IMO, treating them as sprites wouldn't work.

    Happy Constructing!

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  • ... Its the "just missed it" factor that had me in knots ...

    Ah yes, but that's life isn't it? Don't beat yourself up about it. If I regretted every time I've missed out on a good deal, I'd be sunk in the depths of continual depression.

    But with a username of TheHappyCat, that's not going to happen to you - not if I go by the all the happy contented cats I know. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • DravenX

    Marvellous stuff! Thanks IMMENSELY for all your work - and for offering it freely!

  • mammoth

    Isn't that what plugins are for?

    • Post link icon

    Oh and thanks Velojet, any chance you could test Chrome 18 too?

    I've just installed Chrome 18.0.1025.11 beta-m and ...

    Nothing. Not a peep from my Logtech Dual Action. <img src="smileys/smiley6.gif" border="0" align="middle" />

    I popped back over to Firefox Nightly and it was still in perfect working order there.

    I disconnected and reconnected the gamepad. Still nothing from the Chrome beta.

    Oh well. No result is still an experimental result.

  • Thanks to Shviller, I went and checked out:

    http://www.modernizr.com/

    This tool will be VERY HANDY for anyone doing WEBSITES in HTML5, especially using C2...

    Oh yes, anyone doing cross-platform web development should be definitely be using Modernizr to avoid plunging into browser hell.

    Browser sniffing is so 20th century <img src="smileys/smiley1.gif" border="0" align="middle" />

  • ... I am sorry if i don't abandon on this subject ...

    Stop making a new topic for each time you ask about multiplayer

    Yes, kbdmaster, if you're not going to abandon it, please at least just keep all your postings about it to a single thread - I suggest this one.

    • Post link icon

    If you want a quick test, try Space Blaster with Gamepad support ...

    I have seen the future of browser-based gaming and it works! <font size="1">(apologies to Lincoln Steffens)

    </font>

    This is absolutely fantastic, guys! Being able move around and fire in a browser-based game with a gamepad is a real blast!

    (For the record, with my Logitech Dual Action/Win7/FF Nightly, I press 1 to start and to fire laser cannons, 2 to fire rockets, and use the left joystick to move around).

    It was smitchell who put me onto the Gamepad API in this thread. I went on to hunt out Benjamin Read's excellent intro and downloaded his demo code.

    His PS3 mappings didn't work with my Logitech gamepad, but with a bit of experimenting they were easy to change in the code. I had dreams (just dreams!) of trying to make a gamepad C2 plugin, but I could see that allowing for myriads of different mappings was going to be a real hassle - so I'm mightily impressed that Ashley has taken up the challenge and has already succeeded brilliantly!

  • SSSS or SSS? = Separable Subsurface Scattering

    Wired article here.

    • Post link icon

    Ashley

    Marvellous to see you getting on to this! Running late for a job, but couldn't resist doing a quick test:

    Windows 7 - Firefox Nightly

    Gamepad 0 ID: 46d-c216-Logitech Dual Action

    Button 0: 1 (right button pad)

    Button 1: 2 (right button pad)

    Button 2: 3 (right button pad)

    Button 3: 4 (right button pad)

    Button 4: 5 (back left top)

    Button 5: 6 (back left bottom)

    Button 6: 7 (back right top)

    Button 7: 8 (back right bottom)

    Button 8: - (should be 9, but no reaction)

    Button 9: 10

    Axis 0: Left analog stick X axis

    Axis 1: Left analog stick Y axis

    Axis 2: Right analog stick X axis

    Axis 3: -

    Axis 4: D-pad left and right

    Axis 5: D-pad up and down / Right analog stick X axis

    More later ...

  • I doubt you appreciate the difficulty of network programming. Network programming is too difficult to be tutorialized ...

    —

    I'd go along with Trevor10 here. And as Zack0Wack0 said to you in another thread where you asked basically the same question:

    "I'm going to be completely honest here, if you can't work out how to setup MMO networking, then you shouldn't be making a MMO."

    As for me, I do understand your eagerness to make a multi-player game - that's great, and one day you will - but you really do need to start with mastering the theory and practice of network programming. It's complex and challenging stuff [voice of experience ], and one day you will master it, but start with getting your head around the basics: here's a really good place to start.

  • Obviously, it's Constructing. <img src="smileys/smiley1.gif" border="0" align="middle" />

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Velojet

Member since 22 Nov, 2011

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