LittleStain's Recent Forum Activity

  • Yeah, but that would make my code about 3 or 4 times longer :s

    Anyway, that's the first solution I considered :p

    I'm not sure why the code would become so much longer and why that would be a problem, but well..

    If you know how to do it and doing it another way gives issues you can always change it, right?

  • > Yes.

    >

    And the standard multiplayer also works on ios and wp?

  • Why not just create the one needed when needed?

    You are already talking about using a function, so you would only need a parameter or variable to do so..

  • I don't get it..

    You want us to help with something that doesn't work, so you show us something that does?

  • Yes, i know, i guess you not saw but previous solution. Then for this case i have to use some parameter to identify.

    I tried with "trigger once while true", "Repeat 1",etc... and other things but nothing, the only way i get this working is using the parameters.

    Actions are always executed on the instances picked in the events, Functions don't seem to keep the picked objects from the event they are called, so the correct instances should be re-picked..

  • you could set a parameter to the bullet.uid when calling the function and use a pick by uid condition..

  • Just to be sure,

    With "export to android" you mean exporting to cordova and building an android application out of that?

  • Sprite compare instance variable should work..

    System compare two values however doesn't pick any objects..

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  • If you would provide a link to your project instead of the tutorials we might see where you went wrong..

    Right now it's impossible to see your logic..

  • Perhaps there should be a shout out to those regulars that have gone on.

    I agree..

    Many people have made these forums what they are, guiding and helping and in return creating new regulars who try to follow in their footsteps..

    Words of thanks for all of those willing to share their knowledge, past, present and future..

  • It doesn't but I just heard that the value cant be a whole number.

    So I think round((AResourceValue / 1000000) * 1000)) /1000

    should work.

    Well, yes..

    The expression was made to limit the amount of decimal numbers on a number with decimals..

    If you don't have any decimals, ofcourse it won't work..

  • you could use the oldx, oldy method ..

    player is not swinging set angle to angle(oldx,oldy,player.x,player.y)

    every tick set oldx to player.x, set oldy to player.y

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LittleStain

Member since 26 Apr, 2011

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