zenox98's Recent Forum Activity

  • jgoldcaptain

    Multipost duplicate.

    Please don't do this. Your thread in the 'Job Offers' section is the correct place for such a request. Your duplicates have been deleted.

  • Flame152

    STOP creating multiple new threads when you already have an open thread.

    I have deleted your other threads. As Ashley has commented previously, if anyone is creating multiple posts just to increase their Rep, then they may be banned.

    If you continue to ignore me, then I will take further action that you won't like.

    Please just stop.

    If you need to bump your thread, then it's acceptable to do it after 24 hours.

  • I have some invisible text objects in the same area, but they are all on the same layer so clicks should pass through, right?

    Why would you think that?

    Using invisible sprites as triggers is a fundamental part of programming. In your case it might be OK but impossible to say.

    Without seeing your Events, .capx etc it is not really possible to offer any meaningful guidance.

    Just in case, check you collision polygons are correct and not overlapping.

  • I'm not getting , you could set an example? Thanks

    R0J0hound's instructions work for me:

    https://www.dropbox.com/s/7i7f68g7d4yhncs/dndtrail.capx?dl=1

  • Hi, first of all thanks for this amazing software . I’ve just tried to update c2 216& nw 0-12-0 with c2 221& nw 0-13-b4. My game now uses about 80% CPU in debug, profile mode. With the previous version, the same identical project used only about 45%...I’ve noticed that the amount seems only in the draw calls part….i use many plugins, as Spriter … Anyone knows why?

    NW.js is still a beta.

    Try undocking the debug window.

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  • where? I can't find it.

    What version of C2 are you using?

  • As it says in the sticky, please don't reply to closed bug reports - especially those this old.

    Please use the correct section to ask your questions, which in this case is the 'How Do I' section.

  • *moved. This is a 'Website Issue' and not a Construct 2 bug.

    You can bypass the URL post limitiation by just adding a character in the URL, e.g.

    http*//w*ww.mysite.com/mygame.capx
    [/code:3j33uje3]
  • TheAmazingApple

    This forum is visited by all age groups so please moderate your language.

  • so how?

    How what?

    Give information on what you have done and what exactly happens.

    What version of C2 are you using?

    Did you fill in all the boxes (such as description, controls etc)?

    What happens when you click on the update button?

  • Small bump -- edited header since that seems to be a way people ask for features around here -- if there is a better place to put this someone please let me know

    It's not acceptable to bump your own thread after only a few hours.

    For something like a feature request, there is no need to bump at all. If it's something Ashley thinks will be useful then he would add it to his list for either C2 (unlikely) or C2 (a little more likely).

    As with all feature request, a good case needs to be presented on it's benefits. Just because you want to turn off the notification, doesn't mean it would be useful for everyone.

  • *Moved because this is a Website Issue

    Maybe Tom will need to check this, but provide full details of what you were trying to do, and any actions or messages you got.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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