lucid's Recent Forum Activity

  • That's fine sved, just threw the text in there, with imperfect placement :)

    Thanks everyone. It seems to be working and fixed...you should hear more about this as it gets further along...when I have some time i'll make an updated demo

  • ok shviller the great found the error!!!!

    test one more time just in case

    redownload

    the problem was a simple typo somewhere I hadn't thought to look

    qpoint3d(){x=y=x=0;}

    was supposed to be:

    qpoint3d(){x=y=z=0;}

    heh...uninitialized variables

  • thanks again everyone

    if you download again, it's an updated exe

    I've fixed some code that may have been the cause of the problem

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  • thanks everyone also, 32 or 64 bit windows may be helpful to know as well

  • (please redownload if you tried before the time in the topic name, may have fixed the problem)

    ok, in chat some users cpu's had some rounding errors that caused major problems with display, namely, the plugin not displaying anything.

    if you have a few seconds to help me determine the extent of this problem,

    please try these two exe's, and let me know if it passed or failed. and what cpu you have and what windows and whether its 32 or 64 bit.   helping me will not only allow everyone to see amazing visuals courtesy of this plug, and quazi's capbuilding skills, but also eventually, a 3d camera/point cloud/poly plug. just a heads up though, this doesn't mean a general 3d camera for cc. the 3d cam would just work for this plug, and exploring the point clouds you make with the plug

    first:

    http://dl.dropbox.com/u/1013446/sharinplugs/quazi3d/3dcheck1.exe

    this one has 4 text boxes, with numbers in them. if you don't see anything else, that means it doesn't work on your pc, and please report the numbers here and your cpu. if you see something in the center of the screen, it works!

    http://dl.dropbox.com/u/1013446/sharinplugs/quazi3d/3dcheck2.exe

    this one even if displays nothing initially, should display something when you roll the mouse wheel, so rotate it a little and if you don't see something move onto the screen, it also failed. I don't need the numbers here, just to know if it failed. if you see an object rotating around the camera from top to bottom as your roll the mouse wheel, you win!

    thanks in advance for the help

  • Excellent untune,

    also, the next build of the closed alpha of the editor will be expanded to include all current spriter pro owners. This build will be released wednesday, so if youve already purchased spriter, or plan to, expect an email sometime around the middle of next week with the download link, and info on where to report bugs and request features and such

  • Works correctly on android browser, btw

  • in general satelita looping events with math are an easy way to slow things down, each time a plugin is called to evaluate an expression or perform an action, there's some overhead aside from the actual c++ running, just to make the event system work correctly. it's very fast in most situations, but looping thousands of things is not one of them.   c++ will almost undoubtedly be much faster, especially if you make the plugin draw your voxels as well. QuaziGNRLnose and I are working on converting his 3d events into a plugin. he probably has the specific numbers, but I believe even in it's unfinished state still pushing around thousands of construct objects it's already running much faster

  • I would use newt's formula, but for it to look like it was blending between colors as opposed to traveling through all colors to get to the right one, you need to lerp each component like

    rgb(lerp(0,255,t),lerp(0,50,t),lerp(78,34,t))

    You can make a pv for the value t, and increment it every tick, or you can use the math plugin to do an autointerpolation of a value "t", from 0 to 1, and give the total time, and have it automatically increment the value t which you could put there as well

  • me too for construct classic. thanks ash!

  • Wooooow!!! Cool))

    Plugin wil be easy?

    it's meant to be pretty straightforward:

    <img src="http://dl.dropbox.com/u/1013446/sharinplugs/quazi3d/actions.JPG" border="0" />

    <img src="http://dl.dropbox.com/u/1013446/sharinplugs/quazi3d/conditions.JPG" border="0" />

    <img src="http://dl.dropbox.com/u/1013446/sharinplugs/quazi3d/expressions.JPG" border="0" />

  • woot!

    I'm here as well now arsonide, already made a new plugin for it, well still working on

    arsonide you've completed the circle, this is the ultimate dream team now

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lucid

Member since 16 Jan, 2009

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