Nope.
C2 is an event based 2d game engine that only has one exporter thus far. That being Html5.
It also has a bunch of wrappers.
If you can't figure out how to make that work for you then , yeah, hit the road Jack.
The fact that I can't log into the app does not fill me with confidence.
Edit:
Okay nevermind. Still in beta, so you have to do the request thing.
I see you are changing the object's orientation based on it path.
That should give you some extra info for deciding how to handle a crossover.
Yes "Infinity" has been an expression for a long time.
+1 oosyrag
I remember when Ashley first decided to go with html5.
Developing for web, at the time, had been a nightmare what with all the issues between the different browsers.
Anything even slightly advanced had to have hacks for the fall backs. Many of which wound up being a link to Firefox.
Works fine here.
Thanks again.
The url shortener in the email is broken. Tom
Personally I think the main issue is the lack of monetization options.
Right now it's like trying to sell screen doors to a boat factory.
And rex has a few plugs as well.
It is a room without a roof.
Develop games in your browser. Powerful, performant & highly capable.
How do you pick using a dictionary without putting it in a container?
BTW, everything can have a variable, even dictionaries.
Also you can store strings in variables, which can act like an array using tokenat, and a few other expressions.
Text Manipulator has a save option.
Never used it, but I assume it saves the string you add to it.
Member since 12 Nov, 2008