deadeye's Recent Forum Activity

  • Go here:

    http://code.eligrey.com/apng-detect/demo.html

    if it says "No" then your browser doesn't support apng.

  • It's an animated .png. He's saying "animated .png support would be nice as well."

    Or possibly "animated .png is better than animated .gif." One of the two.

    Of course, if you're looking at it in IE, then you can't see the animation.

  • Not a bad plugin

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  • [quote:3buhm52f]It DOES crash eventually, you just gotta keep fiddling with the color customization. Just try making everything yellow, or everything white, or something that would require you to move those meters around a lot. Eventually the sound effect will cut out entirely, and then it's not too long until it crashes.

    Yep. It did exactly as you said. I'm sorry I doubted you

    And after the sound stopped working, the menu speed jumped up dramatically. The scrolling background and the sliders started moving at a normal rate. Then after about ten seconds or so it crashed. Weird.

    What do your sound events look like?

    Edit:

    Hmm, it seems your "jump" sound is causing framedrop as well. strange.

  • Here's the .cap if anyone wants it:

    [attachment=0:2fu5r0xm][/attachment:2fu5r0xm]

    It has no comments and isn't much to look at, though. I just sort of threw it together.

  • So what else is new?

    Anyway, if anybody has a completed plugin thread in the plugins forum that they want moved to the new one, go ahead and PM me.

    Or just make a new thread, I guess

  • Let's not get all patriotic about it.

    Though the bit about being an alpha of Construct is pretty goddamn funny

  • You can find it here:

    It's a completely useless effect. It draws... dun dun dun! A CIRCLE

    Moving thread to Uploads. Whee.

  • I don't think it's your sound at all. I think it's that background on your menu screen. I get some craaazy bad slowdown when it's open, and with every arrow-key event (switching to menu options and such) it lags really bad.

    The volume slider is the worst. It's not playing every 75ms... more like every half a second. And the entire screen jerks and lags along with it.

    It looks like you have some pretty heavy shader use going on, and maybe canvases or something. I do recall you mentioning something about erasing the corners of your menu in a previous post... and the sprites look like they at least have Glow on them.

    Anyway, no it doesn't crash for me, but I really would not be surprised that it crashes for you or other people with lower-end computers than mine. You're choking it to death. You need some serious optimization.

    And if you're wondering "well why did it only start crashing when I added the sound?" the I guess that's just a final-straw scenario.

  • It still doesn't work! It says I need DirectX8 and I have 9....

    DYNAMITE!

    Anyway, interesting idea for a game. I think the timer could stand to be a bit faster, though

  • [quote:3bmsmtwa]I'll put my hand up for the job if it means we don't have anyone complaining about the "are you human" test.

    Then let them complain! The hand-picking method would be much more annoying and alienating for new people. Anyway if a postcount bypass can be implemented then that's probably the most efficient solution.

    And yes... I know you do it that way at your other board. But it took me a full day to get activated there. What if some newbie has a question now? We just make him wait? It's an unnecessary annoyance that we don't have to have to put them through.

    All I know is I'm glad the bot check is there. It's making my job a hell of a lot easier. I used to get rid of 5+ spam accounts per day, now I do one maybe every other week. If that.

  • Yes, I believe this is a known issue.

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deadeye

Member since 11 Nov, 2007

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