deadeye's Recent Forum Activity

  • Nice

    Looks like you downloaded the old version, though... I sneakily uploaded a new one . And yeah, I've been playing with it too. I made some kind of weird tentacle-monster squid thing that you can move around the screen.

  • I'd use a loop:

  • In response to this thread:

  • > I just make my own timers (globals or pv's) and use a state machine to control events. I've never had any problem with that, even with complex tasks like choreographing cut-scenes.

    >

    This is more what I'm looking for.

    I attempted to do this in a few different ways, and could not get it to actually work. Could you elaborate on how you do it?

    Here's a simple version that does basically what you outllined:

    http://www.box.net/shared/xdjh6kjg4d

    A state machine is basically you defining the state of the game, however you choose, and restricting events based on what that state is. In this example I define the state in global('state'), and use global('state') as a condition to control events.

  • Nice one deadeye. but...

    I know, that's why iso is nowhere near "easy"

  • Wow, very nice!

    I can't wait to try this out

  • Anyway, enough baloney. Here's some simple isometric movement:

    Not too tough, if you keep everything on the same Z plane. Once you start stacking boxes though it gets more difficult.

  • A quick example. Move the red box with the arrow keys.

    For this thread:

  • Are you looking for something like this?

    You can change the thickness and fade rate by messing with the numbers a little. Or use a different trail sprite to get a different effect entirely.

  • A missile trail example for this thread:

    Click a target to fire a missile.

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  • prices

    This, man... this.

    FiOS is like twice as expensive as cable here. As much as I would love to get out from under Comcast's oppressive thumb, it's just too much.

    Though with Comcast buying out NBC, prices on Comcast's competitors should drop considerably. Hopefully.

    you are the king of the mountain! Just for fun: you will have 100 megabit per second, my country (the whole country) has nearly 24 gigabit per second.

    Oh yeah well we get 175 million terabytes per, uh, nanosecond. Yeah. Beat that.

  • I just make my own timers (globals or pv's) and use a state machine to control events. I've never had any problem with that, even with complex tasks like choreographing cut-scenes.

    If you're having trouble with that method or the timeline object then I suggest you post your attempts so someone can help you work out a solution.

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deadeye

Member since 11 Nov, 2007

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