I'm afraid to me that looks a lot like a graphics driver issue. Inconsistent glitches that only occur on some devices are often caused by driver issues. Unfortunately the state of graphics drivers has always been poor, all through my carrer, and it's a constant problem for the industry, including being responsible for ruining the launch of major titles. It's not an issue specific to Construct, it's an issue with all computer graphics really.
One workaround may be to switch the project back to WebGL if WebGPU is enabled, which you can do in Project Properties. Perhaps the older renderer technology is more consistent, especially on older devices.
In some cases it's possible for us to work around driver issues in Construct itself, but we need detailed information from affected users to be able to do that. If you can get a few users who see the glitches to get this information and share it, we may be able to work around it:
- Open Construct 3 at https://editor.construct.net
- Choose Menu > About
- Click Copy platform information for issue report
- Paste the copied text and share it
For example in the past, with sufficient evidence from affected users, we've determined that WebGPU has rendering glitches due to graphics driver issues on Intel Gen7 GPUs, and worked around it by disabling WebGPU on those systems. It's possible we could do something here, but only if we have the necessary evidence.