Ashley's Recent Forum Activity

  • You might want to start separate threads to discuss each topic separately - this thread is just about the mistakes found.

    We might make changes to autocomplete later on, but right now you don't need to worry about it for translation, just make sure the expression names are translated.

    As for translating expression names, see this tip from this thread:

    [quote:yc10umhy]The key translated-name for expressions is special. It is used to display expressions with a translation, e.g translating the "Angle" in Sprite.Angle. The translation must also be a valid expression name. This means it can't contain any spaces and must not use any of the following characters: \/:;*?\"|.,'-`!£$%^&+=<>{}()[]@#

    Since the translated expression must also be a valid expression name, it can't contain spaces. So in your example "Nome do Projeto" is an invalid expression (and will come up in the reports of mistakes), but "NomeDoProjeto" should be OK.

  • It's the reference language that translators work from.

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  • I would guess this is very much intentional on Apple's part. Disabling the throttle is tantamount to overriding the user's setting, so I doubt there is any way to do that.

    If other native apps are not affected, then there is a problem that it's unfair on Cordova apps. We could file a bug for that. But then Apple might resolve it by throttling native apps too the goal is to save battery life, not maximise performance.

  • I don't think it's a bug. As mentioned, you can't create two instances at the same Z index, so it doesn't try to restore it. For example if you didn't have the 'Destroy' action then it's impossible to restore the correct Z index when you create another instance. It's also not possible to restore if you save it with a Z index of something like 100, but there are only 10 instances.

    One workaround could be to save the Z index to an instance variable and figure out how you want to deal with these edge cases after loading the instance.

  • This is what low power mode is for. You've opted in to saving as much battery life as possible, and one way Safari does that is to drop animations to 30 FPS. It's a case of "it did what you told it". I suspect this effect would be OS-wide.

    If you could override this, you'd use up more battery, which is explicitly what the user wants to avoid. So I would be very surprised if there was any way to circumvent this.

    This reminds me of a similar case where someone wanted their game to override the volume settings on a phone and play audio even when the phone was muted. Obviously the user's preference should be respected and apps should not override it!

  • FWIW, using "move to front" or "move to back" in a loop is very inefficient. This is why we made the System 'Sort Z order' action - it's much more efficient for ordering lots of instances.

  • Scirra staff have no access to your cloud accounts. We don't want access either, since this would be an obvious privacy and security problem.

    Construct 3 itself gains access to a subset of your cloud account, because it has to in order to save any files there. When you log in to your cloud account you'll grant access for C3 itself, on that device only, to read and write your projects to your account. (Depending on the service, this is sometimes just a subfolder on your account, with no wider access.) However this is simply so the cloud save functionality can work, and does not mean any Scirra staff have any access at all to your account.

  • No, the free version cannot build APKs. That feature only comes with a paid plan.

  • Iain's been working on official plugins, like new IAP and ad plugins.

    We could make official versions of some third-party addons, but if the third-party addon is working OK, there's not really a great incentive to do that. For the most important ones though, we probably will at some point.

  • Thanks, it's a lot better, but there's still a number of problems. (They might have been just added though, since a lot of work was just done.) Here's a new report: pt-BR-2017-11-08.txt

  • Check the bug tracker for relevant issues. It's probably this one.

  • The point of the translations is for someone with zero knowledge of English at all to be able to use the software. Currently we have a lot of bilingual users since historically Construct has only been in English, which probably means it seems easy enough if some terms are still in English. However if you don't know a word of English, something like "MovingAngle" may as well be "abcdefgh". Translating it should at least convey the gist of what it means, even if it's an unusual term or something.

    I mentioned in another post we may add a setting to leave expression names in English, and another exception might be any technical terms that have become de-facto standard in other languages.

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Ashley

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