In general issues only reported to the forum will not be investigated - we have the issue tracker for that. However in this case I think you've come across this Chrome bug.
I assumed this step would only take a fraction of a second and I'm surprised it would take that long. Could you share your project so I could take a look?
It's difficult to help from just that information - it should just work. Try disabling any browser extensions you have installed, as often the cause of mysterious problems is browser extensions interfering with how Construct works.
The Steam Overlay is still not currently supported due to limitations in the way the Steam Overlay works. The current situation is described in the documentation of the Steamworks plugin. If I recall correctly, when the in-game overlay is not supported, on Windows at least it falls back to showing by layering on top of the window rather than using in-game rendering, and that still allows an 'Achievement unlocked' toast notification to appear in the corner. (If only they made the whole overlay work like that...)
I managed to recover the project and sent it back to you - there was a corrupt PNG file in the project. I'm looking in to improving Construct's error logging to identify the corrupt file to make it easier to find if it happens again.
Send your project to ashleyfgj@scirra.com and I'll see if it can be recovered. However it's worth emphasizing you should keep regular backups for any important digital work with any software. Otherwise something like a hardware failure risks you losing all your work permanently.
Glad to hear the new changes are working well for you!
It looks like it might be something to do with the Instances Bar. Unfortunately it's usually impossible to help without more details, so I'd recommend filing an issue following all the guidelines as we generally need all that information to be able to help.
Try disabling any browser extensions you have installed. Often the cause of mysterious crashes and glitches are due to browser extensions interfering with Construct.
Develop games in your browser. Powerful, performant & highly capable.
There is likely negligible difference with the events you showed. Usually it's a waste of time to worry about the performance of small details like this. See Performance Tips in the manual for our advice on the subject.
It's not clear to me what you mean in this post. If you're asking us to set that option to false by default, then the Cordova Android 14 release notes say it's already disabled:
In this major release, Apache Cordova has opted out of the Edge-to-Edge feature to retain the original behavior and allow app developers ample time to make the necessary adjustments to support Edge-to-Edge.
The OP appears to have agreed that using a WebSocket was a good alternative and went with that. Meanwhile I noted in my previous post this would be a complicated change to make. With hundreds of other suggestions, we would probably need to see a lot more demand for this, including use cases with explanations of why other workarounds aren't suitable, to justify the work. This is what the feature request tracker is designed to manage.
Member since 21 May, 2007
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Wider technology issues from Ashley's perspective.