People just like to describe things in terms of what they already know.
We often get questions on the forum like "how do I make a game like [obscure game from the 90s]?"
The next question is usually "what was it like?" :)
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Just a heads up, moving platforms and slopes work for the platform movement in the next build now!
Just javascript.
The platform movement doesn't work with moving platforms yet - I'll try to fix it for the next build.
Are you sure you mean to add both the 8 direction movement (which works as if it's top-down view) *and* the platform movement (which works as if it's side view) to the same object? They won't work well together because they're for different views!
Thanks, this is fixed in the next build. It's actually the same problem as the property grid one - there was a problem in one of C2's general 'convert string to number' routines so this can likely be reproduced in a few spots until the next build.
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We haven't done copy-pasting for some things yet (layouts is one of them) - it's surprisingly complicated to get working, since you can copy paste between projects and such. Should be fixed in a future build.
Sure, have you seen this? You can write plugins in javascript.
It's easy to do with an event:
+ Every tick
-> Set sprite X to round(Sprite.X / 32) * 32
-> Set sprite Y to round(Sprite.Y / 32) * 32
where 32 is the grid cell size.
Member since 21 May, 2007
The official blog for all things Construct and Scirra run by our employees!
Wider technology issues from Ashley's perspective.