Ashley's Recent Forum Activity

  • 1. I need a possibility to import/export save game data into separate file(s) (using external app). Is there a way to figure out webstorage's local data location for my external app?

    I don't think WebStorage has any particular location on disk, but HTML5 is getting a File System API which should help. Hopefully a plugin will appear for that in future.

    . What are the disc space limits for webstorage data stored on local machine? Are they browser-specific?

    It's browser specific, and I think it was around 5 mb... WebStorage was intended as a replacement for cookies.

    . Can the data stored locally be considered safe?

    I'm not sure when it gets cleared - you might want to test if clearing the cache frees it, because the AppCache (offline support) isn't cleared by clearing your browser cache I don't think. Also, as far as security goes, all webstorages on the same domain share the same storage. So all HTML5 apps on Scirra.com use the same storage.

    . I'm making an offline game with Construct 2 (not utilizing any of the HTML5 features).

    What do you mean by making a game in Construct 2 not using any HTML5? Games in Construct 2 use HTML5 specific features (like canvas) to run at all, you can't run a Construct 2 game without HTML5.

  • With the polygon tool set, try:

    right click -> set to bounding box

    right click -> apply to whole animation

    Doesn't that do what you need?

    Also are you saying 'reload from disk' resets all collision masks? It shouldn't do that, I guess it's a bug if it does - post it to the bugs forum if so so I don't forget...!

  • You do not have permission to view this post

  • You do not have permission to view this post

  • Lol, that doesn't seem to have changed anything... oh well, I'll try and come up with something else soon!

  • Does r73 fix this by any chance? Had a related fix for Button not positioning properly with scaling.

  • mrsponkie, r73 has a new dialog and tries to fix the problem if the server doesn't start. Could you give it a go and see if it fixes anything? There's also an information messagebox with some info about what it did and whether or not it worked, if you could paste that here that would be handy too!

  • Modern MMOs are made with teams of hundreds of people, sooooo.....

  • Closing as not a bug.

  • arcalaus - your issue is probably different because it uses the Physics behavior, so I'd report it as a separate bug.

    Fryght - still awaiting a description of what is wrong, everything looks fine here.

  • I've fixed this for the next build by preventing two groups having the same name in an event sheet - this should prevent the confusion over whether or not a group is active, since all groups with the same name must either be active or inactive at the same time.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I think I've fixed this in the next build. I'm closing this for now but let me know if you ever get it again with r73 when it's out.

Ashley's avatar

Ashley

Early Adopter

Member since 21 May, 2007

Twitter
Ashley has 1,830,339 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x126
    Coach One of your tutorials has over 1,000 readers
  • x74
    Educator One of your tutorials has over 10,000 readers
  • x5
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x44
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs