Ashley's Recent Forum Activity

  • It's not possible. The user presumably knows where their browser downloads files to, though. Most browsers also offer to open the file directly or its folder location once downloaded.

  • The only bug construct 2 has at the moment is the double canvas bug in older samsung devices. It wasn't there in R168 so an update in R169 might have caused it to happen.

    Well if it doesn't happen anywhere else it already sounds very likely to be a browser bug, but perhaps we can still work around it, especially if you can track it down to a particular release number that first broke it. Is there a bug report for that in the bugs forum? There ought to be a thread so we can track the specific issue over time, and maybe get some help from other users in reproducing it and narrowing it down to specific devices/Android OS versions.

  • Closing as probable glitch in the matrix.

  • Cordova basically is PhoneGap. One's the open source name and the other is Adobe's name.

    We currently only officially support Crosswalk on the XDK, but since it's free for the other platforms as well, hopefully we can add support for them as well soon.

  • Why does it matter?

  • I think any speed up from spritesheeting on preview would be more than offset by the time spent building the spritesheets. Previewing is local so there is virtually zero latency and unlimited bandwidth, so I doubt there is much extra cost from having to make extra HTTP requests, plus most browsers can decode images in parallel on all CPU cores.

    I'm not sure what you're seeing when you talk about slow preview: if you're seeing a progress bar in the Construct 2 editor, then it's most likely building the JSON data for the project, but if you're seeing a progress bar in the browser itself, then it's most likely downloading and decoding images (as well as sounds if you have 'preload sounds' enabled).

    I find Node-webkit specifically can take a couple of seconds to start up, and you can avoid that by treating it like a browser - leave it open and press preview again in C2, and it will refresh the same instance of node-webkit rather than starting a new process.

  • We have a separate Blackberry exporter and I don't think anyone's really after WebOS or Symbian export, so I think we'll leave it... although our Blackberry exporter does need updating...

  • Are your graphics card drivers up to date? I have no idea what could cause this and we've never seen any other reports of it so far.

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  • No idea then... I guess there must be some kind of bug in the browser that we somehow exposed by some change... I don't know how we could track down what it is, I've gone through what I think is every relevant change for r172. Have you done much testing? Are you able to identify the range of Android versions/devices that are affected?

  • Pode - the plugin should not crash on unsupported platforms though, it should do nothing (and possibly log to the console that it's not supported)

  • It looks like they removed support for the other platforms. It might be better to direct questions about this to the PhoneGap Build service.

  • Construct 2 does not build spritesheets on preview, only export. So you can rest assured the time spent building spritesheets when pressing preview is exactly zero.

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Ashley

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