You can find all my other instructional tutorials, courses, and books are here . I show you "what" and "why" along with various optional enhancements in the gam...
Using Array editor / Excel to prepare dialogue data. The same ID will be considered the continuous conversation. ID. Name. Text. Screen1_Intro. Alice. Hi, Bob!...
{. "locale": "en-US", "strings": {. "lang": "English", "test": "Hello {0} {1}". }. }. Currently, there are many supported international locale. Locale. Lang. La...
Play this IGM in the Scirra Arcade ( ). Let’s learn how to use the “Rock, Paper, Scissors Game Mechanics” as a combat engine for any combat encounter theme such...
Play this IGM here! Let’s learn how to use the “Click Fest Game Mechanics” as a combat engine for encounters. I use several combat engine systems and game mecha...
Let’s learn how to use the “Slot Machine Game Mechanics” as a combat engine for hostile game encounters . I also use this game mechanics as an "In-Game Module"...
I use several combat engine systems and game mechanics in my gaming series; And, I would like to share this "Table of Contents" from the workshop's eBook -- "Bu...
This tutorial introduces several ways to manage data structures to make a simple inventory system. Which one is better dictionary or array inventory? They each...
Today we learn a simple way to add a hit flash effect, it is commonly used to signify to the player that an entity has been damaged. Add the effect called Set c...