Landing pages are all the rage. So, I decided that I needed one for my iOS game, Eye of the Fiend . Other than the marketing aspect, I thought it'd be a good pl...
Sometime back I have made vector controls in C2 for one of my client. Posting here so everyone can take advantage of same.
If you want to make a platform enemy that moves in zigzag, one of the simpliest ways to implement is using a Sine behaviour. But if you want your enemy to mirro...
Here in this video I will show you that How we can Make Smooth Animations with only Single Frame of Body Parts and Control them in Construct 2. So If you guys l...
Hello everybody, today we are going to explain how to make a videogame of platform with Construct 2 (Scirra), this tutorial consist in 3 parts how to put the ba...
This is a quick tutorial on how to use "browser" to quit the game. There's more info in the cap.X file. "Crazy is just another word for creative".
This cap.X File uses the plugin named "paster": I wanted something more than just a normal splitscreen, I wanted one of the splitscreen that existed in the old...
There are many ways to go about the movement of the PC's in your games, and one of them are the classic Diablo movments, which is also used in my other MMO's. W...
Today we'll make a "Fixed screen" (No scrolling), but when the PC moves out of view, the camera changes accordingly. It's a fairly simple code, and moslty uses...