Construct Tutorials
Learn game development and animations with Construct
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Fast Bullets - going through targets.
If I understand it correctly - sometimes when you have a fast moving bullet it can jump through its target and not register it as a hit. Say your bullet is 5 pi...
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Construct 2 Basics - Methods
A method is broadly defined as a procedure that allows you automate a series of steps. The ideal purpose of a method is code reuse, because it allows you to sim...
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Construct 2 Basics - Variables
Variables are broken into two main categories in Construct 2: Global variables and instance variables. The main difference between these two types of variables...
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Construct 2 Basics - Objects
An object is a representation of a specific idea. In Construct 2 this definition still applies. Mentally, when you think of a specific idea you may think of som...
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The Land Of Light and Shadows (Part 2)
Link to Part 3. Link to part 1. Since the 170 release this is mostly now unneeded. In part one I went through the basics of using layers and blend modes to be a...
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The Land Of Light and Shadows (Part 1)
Link to Part 2. Link to Part 3. Since the 170 release this is mostly now unneeded. This part one will be take in very small steps. It is partly intended as an i...
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Simple Platform Tutorial Part 2
Let’s add events now so click on events. Here click on add event. Now lets create how to control player add these line. Now if you tyed in some events and then...
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Simple Platform Tutorial Part 1
This platform tutorial is for beginners. Ashley has shown much in his tutorial therefore nothing that many of you has missed out. I have added simple thing for...