Learn game development and animations with Construct
In questo video spiego come funziona una Tilemap e perché usarla. _______________________________. Indice: 0:30 Aggiungere la Tilemap nel progetto. 0:58 Attivar...
3rd introductive part to the Tilemaps. In this video, we'll see how to use the Collision Polygon even with the Tilemap. It is a handy feature to delimit the are...
Second part to introduce the Tilemaps. In this video, we create an in-game Map Editor. Useful if you want to give a Tool to the Players as a Level Editor. These...
First part to introduce the Tilemaps. In this video, I explain how a Tilemap works and why to use it. _______________________________. Index: 0:26 Add a Tilemap...
Configuration for a signed and notarized package for mac os x. Step 1: Creating the icon. ● Download “https://itunes.Apple.Com/fr/app/image2icon/id992115977?Mt=...
Going back to the Pokemon Calculation, the modifier adds in a load of other effects to change the damage output of an attack. They include things like effects d...
Hey Guys! Everyone ok? Sry if I said something wrong I don't speak english very well. Lets go! To be honest its very simple. This is the entire code: Choose("A"...
This tutorial video is a step by step process to add Google Sign In to your game with the Master Collection Plugin by Chadori (https://www.Constructcollection.C...
In this guide we’d like to introduce you to GameDistribution (GD) and share how to get your Construct game on GameDistribution. We’ll tell you everything about...