Construct 2/3 - Tutorial 012 - Tilemap Part 02 [Create a Map Editor]

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This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Second part to introduce the Tilemaps.

In this video, we create an in-game Map Editor.

Useful if you want to give a Tool to the Players as a Level Editor.

These base concepts can also be applied to specific games like Tower Defence for example.

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Index:

0:31 Preview

2:38 Elements already created

4:03 Tilemap Tools: Rotate

4:56 Tile Numer of the Tilemap

5:56 Create the Selector

7:21 Use the Mouse to move the Selector

9:25 Replace in-game a Tile in the Tilemap

13:48 Change the Tilemap according to the selected Tile

17:24 Limit the replacement of a Tile replacement based on a specific map area.

Construct 2/3 - Tutorial 011 - Tilemap Part 01 [Tilemap Introduction]

Construct 2/3 - Tutorial 013 - Tilemap Part 03 [Collision Polygon]

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