Learn game development and animations with Construct
In the past, Construct did not correctly validate the names of all items in a project. For example it'd incorrectly allow characters not allowed in filenames, s...
The Advanced Random plugin is really useful for a variety of things, notably procedural generation via its noise-generation functions. But it also allows you to...
Construct can export your project as a macOS desktop app using WKWebView . This is basically a version of the Safari browser engine that is built in to macOS. I...
This tutorial builds on the last tutorial project. The basic structure is the same, but we'll be making some changes. If you've not seen the last tutorial, it's...
Sometimes it can happen that you save a project in a new version/beta release but have to go back to an old C3 version for whatever reason. Obviously you were s...
I was looking for a way to drag the screen like we all know it from so many mobile apps and here is one method you can do it. My goals were: 1. Acceleration acc...
This is a short tutorial that will show you how to create a user interface (UI, also known as a heads-up display or HUD) in a single, dedicated layout that carr...
I lot of people were asking for this in the forums, so I finally decided to write a tutorial for the same. For my recent Windows Store game RikochetZ , I wanted...
Construct 2 provides an easy way to make savegames. These allow your players to save the game , then come back later and load it from exactly where they left of...