How To Make Cut The Rope Game

1
  • 29 favourites

Index

Stats

11,597 visits, 27,148 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

GamePlay

Layout Design: Part One

Now it’s time for the level design:

Add buttons: clone of “levels_menu” and name it “Game_menu” , “Restart” and put them at the top-right of layout.

Add Sprites: “Wheel”, “Rope”, “Cheese” , “ ChairUpper” “ChairBottom” and then Mouse with animation: default: “idle” mouse_idle , and then “eating” with two frames: Frame1: mouse_eating , Frame 2: Mouse_idle and set speed to 2 & set loop “yes”.

Add instance variable or (family variable if you have full version) and set for “Wheel”, “rope” and “Cheese” named “ID”=1 (for added instance of the same sprite add 1 to id. Example: First Rope: ID=1 ninth rope: ID=9)

Then add new image point to “wheel” at bottom.

Set “rope” origin to top then add image point2 at bottom and image point 3 at middle.

Add Physics Behavior to “Wheel”, “Rope”, and “Cheese” but set :”Wheel” immovable”

Add also Pin Behavior to “Cheese”

Then Drag them wherever you want (designing) then add sprite “Star” and add them wherever you want too.

Add instance variable to mouse & name it “Stars_collected’=0.

Add sprite “Slice” and put it outside layout.

The final work will look like this:

  • 0 Comments

  • Order by
Want to leave a comment? Login or Register an account!