In C3 r137 the option to Host in a web worker is available in project settings. I'm wondering how to measure if this setting affects the performance of my game?...
Started doing some testing today using remote preview. I noticed that if I try to preview on my Android device I get a black screen if 'use worker' is enabled i...
When I activate Web Worker, I only get a black screen on Android. With other projects this doesn't happen. Is there any way to find out why this happens?
My project stopped working after the latest update. After some digging I discovered it's because webworker mode is enabled by default. With webworker on I can n...
I mentioned on Twitter it might be nice to get back in to blogging while the world's in lockdown. So here we go, the first in hopefully a few new blog posts! As...
I want my Construct game to fire a 'level ready' event or function, and I want my external JS app to be able to receieve that event. I also want my external app...
I'm repeating a function a few hundred times on initialization, it reaches "Maximum call stack size" when using web workers but it works fine when not using the...
Google added OffscreenCanvas support in Android WebView recently. Does it mean web worker will now work with Android export? Will this affect performance?
I'm new to Construct 3 (and webwokers!) (new-ish to javascript) and loving it! I do hope this hasn't been discussed before - I did search, and was presented wit...