Content tagged tips-and-tricks

Game making tips and tricks! These helpful tips and tricks will help you learn clever ways of making your game better and make your games faster.

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Tutorial
Rotate a tile in TileMap
9 favourites

I found a way to rotate a tile in tilemap when starting a Plumber game and I want to share with you. Insert a TileMap object in your project. You can use the de...

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Tutorial
How to use one SpriteFont and change it dynamically
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We often need to make changes on one instance of Sprite, SpriteFont, Text. We have for this the System condition: Pick by comparison. To select an instance of a...

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Tutorial
Swap Position of 2 Sprites
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I have a trick to swap position of 2 sprites in Construct 2. You can check my capx for more details. If anyone have another idea to improve my example, I always...

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Tutorial
Particle Effect Series #2 : How to make Waterfall
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Today we going to make a waterfall with particles. You can download a capx on the side if you wish to skip the tutorial. For the waterfall sprites simply search...

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Tutorial
Particle Effect Series #3 : Pixel Flame Burn
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This time I'll show you an easy way to create a nice pixel art flame burning particle effect. 1. Create a new Project. 2. Name it as you want. 3. Change layout...

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Tutorial
Dynamic Choose
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But mine here is better. Say you wanted to pick a random greeting so when the game starts a character says either "Hi", "Hello", "Hi there" or "Greetings" or "W...

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Tutorial
Migrating SpriteFont+ to Construct3
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With Construct 3's native support for Spacing-data, there's no need to use SprintFont+ anymore, or have it migrated to C3. The following tutorial will outline h...

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Tutorial
Dynamic Camera Pan/Zoom based on multiple objects
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For the recent C3Jam. , I worked on a game called BLU . Its fast-paced strategy platformer with AI enemy bots that use platformer pathfinding. In the game, you...

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Tutorial
Curving arrow mechanism
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So to start off with insert two sprites by right clicking and getting the drop down menu and clicking "insert an object". 1 object will act as the player and th...

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Tutorial
How to count every floors for jumper game
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1. Add instance variable ''landed' and behavior Jumpthru to object platform. See the picture. 2. Place an event, count 1 if player jump and landed every platfor...

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