Content tagged tips-and-tricks
Game making tips and tricks! These helpful tips and tricks will help you learn clever ways of making your game better and make your games faster.
I found a way to rotate a tile in tilemap when starting a Plumber game and I want to share with you. Insert a TileMap object in your project. You can use the de...
We often need to make changes on one instance of Sprite, SpriteFont, Text. We have for this the System condition: Pick by comparison. To select an instance of a...
I have a trick to swap position of 2 sprites in Construct 2. You can check my capx for more details. If anyone have another idea to improve my example, I always...
Today we going to make a waterfall with particles. You can download a capx on the side if you wish to skip the tutorial. For the waterfall sprites simply search...
This time I'll show you an easy way to create a nice pixel art flame burning particle effect. 1. Create a new Project. 2. Name it as you want. 3. Change layout...
But mine here is better. Say you wanted to pick a random greeting so when the game starts a character says either "Hi", "Hello", "Hi there" or "Greetings" or "W...
With Construct 3's native support for Spacing-data, there's no need to use SprintFont+ anymore, or have it migrated to C3. The following tutorial will outline h...
For the recent C3Jam. , I worked on a game called BLU . Its fast-paced strategy platformer with AI enemy bots that use platformer pathfinding. In the game, you...
So to start off with insert two sprites by right clicking and getting the drop down menu and clicking "insert an object". 1 object will act as the player and th...
1. Add instance variable ''landed' and behavior Jumpthru to object platform. See the picture. 2. Place an event, count 1 if player jump and landed every platfor...