Content tagged string

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36 usages of this tag
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How do I escape quotes in my string?
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I have a string Global Variable called help_url that looks like this "https://www.Example.Com/site#1" (the exact site URL changes during gameplay). Construct fo...

posted 3 years ago
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Large levels based on randomly generated arrays
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I've used Construct 2 few years ago, and before I buy Construct 3 I just want to know couple of things. Would this be possible to make in C3: 1. Create large ra...

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How can I assign the text in to a global variable? It says "¡justvoiceandgames ha robado todos los diamantes del canal!" for this example, but text will change...

posted 3 years ago
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How do I set a given string as a global variable?
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I've got some lines on a that get updates from a remote server. And I want to register those updates on a global variable to work with them, so I'm trying to us...

posted 3 years ago
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How do I pick an object by name (string)?
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Is it possible to use a string in a variable to pick an object? I have 2 Dictionary objects and want to select them by name, but the name is stored in a variabl...

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What is the best way to have translation strings?
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New to C3 here. How should I go about applying translation strings to text in game? For example I'm going to have buttons on the main menu for "Story" "Options"...

posted 3 years ago
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[SOLVED] How do I GET value from this JSON string ?
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I 'm having issue to get data from this JSON string (this is the value INSIDE Construct, with double double quote): "{""saveinfo"": }". What I did so far : PARS...

posted 3 years ago
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Show " " for string values in dictionaries in Debug Mode
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While testing the "ready-feature" before game start, where the host can only start the game after every player is ready, I had quite problems figuring out why i...

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How do I use a variable to set color? [Solved]
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So I have a tilemap that I want to set the colour of with the variable for such on the tilemap itself. But I can't get it working because it doesn't use strings...

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Calling a function for only 1 instance of a family
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So if I have a multiple instances of "object_1" in my layout and I want them to call a "Flee" function when "Flee" string is active. How do I restrict the funct...