Content tagged randomisation

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Tutorial
Trigger Random Encounters like in Pokèmon (C2+C3)
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My goal was to create a system, where you just need to fill in all possible encounters of a zone and the associated probabilities. The system automatically work...

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Advanced Random Tutorial
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My tutorial for the new Advanced Random plugin is now live: I'm looking forward to seeing some cool creations!

posted 5 years ago
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  • 2.3K views
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I have a Lovely Candy Spite, with 5 independent Frames (5 colors) and I'm Spawning these candies from another object. I've also a global variable called candyRa...

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How do I find more 50/50 chances? (some examples shown)
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I wanted to run a function 50% of the time, so I was able to do this: Tickcount % 2 = 0. I was also able to use: Unixtime % 2 = 0. Are there other things that I...

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How do I make a random generator?
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Hey, I need to generate a random number (0 or 1) for a system I am working on in a game. Any way I can do this? Thanks, xaviergamerpro9( ).

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Large levels based on randomly generated arrays
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I've used Construct 2 few years ago, and before I buy Construct 3 I just want to know couple of things. Would this be possible to make in C3: 1. Create large ra...

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  • 548 views
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Forum Topic
You can really animate TiledBG now
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With the addition of tile randomization, and mesh not only can you alter the texture, but you can animate it as well. Here's an example: Merry Christmas!