So, I am making a 16-bit style game, started using what Construct suggests as the best option for pixel art screen on mobile: Letterbox integer scale, which mea...
I'm trying to achieve auto scale up/down based on the window size. Irrespective of the aspect ratio, If I increase the layout size it should scale down to fit t...
I'm doing a game kind of responsive to fit various screen ratios. A lot of objects are placed based on viewport size. Is there any way to detect the changes in...
I have tried all the options I know like (SCALE INNER , SCALE OUTER , LETTERBOX SCALE , LETTERBOX INTEGER SCALE ) and for all sizes like (1080,1920)(720,1280)(4...
After searching and reading some answers and post I still can't find the answer: So my question is simple: I have a background and a smart admob banner on the b...
Is it just me or does this not work as it used to? I'm trying to scale the object to fill the screen. Instead, it only fills 1/4 of the screen on the top left....
This might be a stupid question. But I can't find an option to query the resolution of a display, not just the browser window. Is it possible?
I'm currently attempting to program a game that will utilize a custom size for the pixel itself (4x3). My question is, how do I make this actually funtion? The...
I have exported the game and experience black borders on left and right of the mobile screen. See my project settings below...Please do help me.
It is a Huawai P30 Pro which has a screen resolution of 1080 x 2340 , which is a 19.5:9 aspect ratio. If I put this exact resolution into the Construct 3 editor...