Content tagged screen-size

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No ideal option for full-screen pixel art game?
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So, I am making a 16-bit style game, started using what Construct suggests as the best option for pixel art screen on mobile: Letterbox integer scale, which mea...

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How do I scale up/down based on window size?
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I'm trying to achieve auto scale up/down based on the window size. Irrespective of the aspect ratio, If I increase the layout size it should scale down to fit t...

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How do I detect changes in viewport size?
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I'm doing a game kind of responsive to fit various screen ratios. A lot of objects are placed based on viewport size. Is there any way to detect the changes in...

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How do I make my game fit to all android screen sizes ?
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I have tried all the options I know like (SCALE INNER , SCALE OUTER , LETTERBOX SCALE , LETTERBOX INTEGER SCALE ) and for all sizes like (1080,1920)(720,1280)(4...

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Admob screen size & overlap
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After searching and reading some answers and post I still can't find the answer: So my question is simple: I have a background and a smart admob banner on the b...

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[SOLVED] Scale Sprite to Viewport Size
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Is it just me or does this not work as it used to? I'm trying to scale the object to fill the screen. Instead, it only fills 1/4 of the screen on the top left....

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Query display resolution size?
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This might be a stupid question. But I can't find an option to query the resolution of a display, not just the browser window. Is it possible?

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How do I squash my game's screen?
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I'm currently attempting to program a game that will utilize a custom size for the pixel itself (4x3). My question is, how do I make this actually funtion? The...

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I have exported the game and experience black borders on left and right of the mobile screen. See my project settings below...Please do help me.

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It is a Huawai P30 Pro which has a screen resolution of 1080 x 2340 , which is a 19.5:9 aspect ratio. If I put this exact resolution into the Construct 3 editor...

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