I'm currently attempting to program a game that will utilize a custom size for the pixel itself (4x3). My question is, how do I make this actually funtion? The squashing is going to be from 640px to make it look as if it were 480px. How can I achieve this "squash" effect, I can achieve it by making the game sprites be BIG, like each pixel being actually 4x3, but this sounds like a workaround that could be avoided or is not optimal.
I had found this post with a similar subject but I didn't manage to make it work as it uses JS and I don't know how to do it!
Can anybody help me?
Ps: It's the idea to change the width of the pixel in-game.