Now when I fire pistol two times ammo in clip should show "10" because 2 was fired. When I tap "R" key to reload. Events should check how many bullets are missi...
I have this event that makes my double-jumps have different animations, and the jumps can theoretically go on infinitely, so I'd like to swap out checking for 1...
For example I want 1,000,000 to show up as 1 Million and 100,000,000,000 as 100 Billion. How'd I do this?
How to fill an array with numbers that increases exponentially from a fixed number (e.G. 500) to any bigger number (e.G. 1000000000) with possibility to adjust...
For example, I choose(1,5,10,25,50,100), When random is repeatedly added to world numbers, it has to be less or equal to 500.
I'm quite new to Construct 3 still, so I'm just dabbling on some little projects to learn. I have a dictionary with two instance variables: Excellent and Awful....