Forum Topics tagged multiplayer

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.

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362 forum topics with this tag
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I've been making games for years now, and have been programming for work for 12 years. I was reading up that C3 multiplayer has had improvements, but it's still...

posted 6 months ago
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Is it possible to send and rescive data via same wifi?
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In Javascript, When two device connect to the same wifi, is it possible to transfer data without sarver and internet connection?

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C2 multiplayer suport
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Has Construct 2 support ended? And for example, the multiplayer part doesn't work anymore?

posted 5 months ago
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Good day to all. I decided to use the Photon plugin for once in my life and a question appeared, help me solve it =). The game is multiplayer for 20 players, ea...

posted 5 months ago
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I mean, I want to design my own custom HTML page and use the multiplayer Construct feature. (that is, there's no specific canvas for the construct) Is such a th...

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Websocket problem
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My question Is'nt about the Construct. I want to make a simple and (independent of the construct) web chat using websocket (by which two devices connected to th...

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Is scirra signalling server url only for construct use?
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Is the Singling server address of the Sierra site only for Construct use? Or if someone writes a websocket HTML client program by himself, he can use that signa...

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Erdluitl - Legends of Below [RTS DUNGEON KEEPER]
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Erdluitl is a dungeon keeper clone, with RTS, RPG and roguelike elements. Previously existing as prototype project named "Monsters", made for testing RTS applic...

posted 4 months ago
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I have heard that people who are next to each other (connected to a same wifi) can find each other in 100% of cases and the game runs without problems, and the...

posted 4 months ago
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How do I sync multiplayer with the host?
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I'm making a multiplayer horror game, and I've set up multiplayer. However, the players wont sync with the host. Any clue how to make it work?