I am looking to make it dark where the player Is'nt looking in a top down. So only their line of sight is lit up, and everything else is dark. How do I achieve...
I am trying to simulate a viewfield of the player with casting a shadow of 70% onto walls. The player is a source of light but I am having troubles getting the...
I get source and it work for one enemy(or friend) character in layout. But when I want to create 2 ShadowLight(Clone It) or create with System->create Object ,...
I want to make something exactly like this. I found this topic by but sadly the link of project file is dead. If anyone have the same project file or can give m...
This is a followup to this twitter thread with. Here's the project file:
How to make lighting in a 3D camera, for example, from a flashlight or a candle? Привет! Как сделать освещение в 3D-камере, например, от фонарика или свечи?
How to make sure that in this example the walls are not visible until the light hits them. In the current version, the walls are visible even without light. Sam...
I'd like my 3D environments (rooms/hallways etc) to have somewhat realistic lighting. But I don't know how to create them. I've seen people make 'flashlight' ty...
So the current functionality first. I have a 100% black layer on top of my game that has some opacity so the area looks dark. My player character has a white sp...
You have better idea how make lights in 3d game? I'm using Fog to make darkness.