Forum Topics tagged layout

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177 forum topics with this tag
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This is pretty self explanatory. Like, if I select multiple sprites individually, resizing would resize each one individually without changing their position. A...

posted 6 months ago
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When I tried to open capx files on a different computer, the layout is all over the place. Sprites are blurred, positions are not where they're supposed to, the...

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How do I teleport a sprite from one layout to another?
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I am new to Construct so any helpful tips are welcome. I'm making a RPG Dungeon Crawler where you spawn on a farm/shop area. To get to the dungeons you need to...

posted 6 months ago
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I have a puzzle game with different levels and all levels are represented in a distinct layout. At Lvl 5, I have a timeline animation and on Lvl 10, you may wan...

posted 6 months ago
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Defer loading on certain objects/images
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Is it possible to defer the loading of certain objects or images that you know will not be needed early in the layout, in order to make the initial loading time...

posted 6 months ago
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Painting visuals over a whole layout
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This is less of a technical question and more of a problem-solving one. But it feels possible, and perhaps someone else has already solved it? At present, I hav...

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How do I control the master volume through the layouts?
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I have a game consisting of different levels corresponding different layouts and every level has a "menu" button to go back to the menu. In the menu you can arr...

posted 5 months ago
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How do I control master volume throughout layouts?
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I have problem controlling master volume throughout layouts. My game has levels which correspond to different layouts. On the main menu page, you can adjust the...

posted 5 months ago
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How do I box select multiple objects in the layout view?
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Hii, I am wondering if there's a way to add more objects to the selection while box selecting in the layout view? I tried using one of the shortcut keys - shift...

posted 4 months ago
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What's the best way to deal with Keyboard layouts?
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Let's say we make a simple key-binds menu and try to set absolute defaults for it. In this example "WASD" for basic movement. This is all fine on certain keyboa...

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