I have several sprites in the same layout but each one is on a different layer. When I selected them all and try to copy they all get pasted in the top layer, b...
Trying to make the character object go to either a front or a back layer in relation to the walls/roof in the top down perspective of my game; To give the illus...
Runtime.Layout.GetLayer("Layer 1").IsVisible="true"; Runtime.Layout.GetLayer("Layer 2").IsVisible="false"; The layer 1 are show,but layer 2 not hide,still shown...
I think I am missing something, I have this event: On Start of Layout -> Set Layout Scale to 7. This is because I am using a 16x16 sprites and otherwise the "ca...
I have a list of sprites,named "Card_**",where first are trump,and second are index number of card.I get both numbers from server,and after that I must place al...
I'm making an arcade first-person robot-shooty game. Several enemy robots can be on-screen at once, moving around or closer or further back from the camera duri...
I have 4 layers in one layout. When my player klicks the first option in the layout it leads him to the first layer, if he klicks the second option in the layou...
I've noticed that my sprites, which are on a global layer, still lose the values that have been set to their instance variables when I switch layouts. Is this h...
I'm trying to create a magnifier effect with a mask and can't figure out how to do it. My BG is a still image. On top another layer with my "magnified animation...
I have a hard time finding a tutorial or an explanation on how I can draw in the DrawingCanvas object if I moved it, say, in the middle of the screen. Or basica...