We've put together a package version ' Nero-Engine ' to help other Devs get started with an Isometric Adventure/RPG game! The original inspirations were older S...
We introduce the EasyIsometric behavior, which helps you with creating an “isometric” perspective with 2D assets by making an impression of third dimension (som...
I've seen a few examples of object/character movement on a grid using directional controls, but is there an example that shows how to use drag & drop or similar...
In the above example, it seems that the Facing value that's grabbed in the Expression: "Walk" & Enemies.Facing. Isn't the Facing value of whichever Sprite in th...
For reference, here's the classic 2 event isometric solution: This is great for any isometric game with objects' collision polygons that are as wide as they're...
Does anyone know if it will ever be possible with the new 3d models to achieve an orthographic or isometric type perspective? Will there ever be a camera or cam...
Guys I'm having trouble in doing my isometric game the 8 direction Is'nt working like the isometrical way pls help me.
So I didn't think this would be hard but I'm a little stumped now. I had the mouse movement working fine but as soon as I added some WASD and arrow key movement...
I'm trying to make a Diablo-esque camera configuration and struggling to get the camera at exactly 30 degrees. The first action sets the camera position somewhe...
This well documented, advanced, isometric, real-time multiplayer template allows for absolute responsive controls. Creating identical gameplay experiences for e...