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In-editor IID assignment logic
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Just wondering how the IID's are assigned to objects that are already in the layout at startup. It seems that they're assigned based on the order that they're l...

posted 4 years ago
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Get instance in scene by IID?
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I have to select a couple of instances in the scene that I have to remove. I've saved their IID but I don't know how to select and destroy them by script (Evens...

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How do I use UIDs and IIDs?
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So I'm making a platform beat-em-up. I have a player, enemy, and spawner. Everything works but one thing, all enemies spawned act like the first one on screen....

posted 4 years ago
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Is it possible to reference an object by UID or Nth Instance via expressions? I am doing a self collision, and found that you can choose the objects that collid...

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Is there a way in which we can get the IID of pinned object? Let's say an object B is pinned to object A. Whenever the player collides / overlaps with object A,...

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referencing IID in expression no longer working?
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I'm not sure if it's just my brain falling apart but I can't seem to reference object IID's inside expressions anymore. Using the expressions: Object(0).X & obj...

posted 2 years ago
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Since my first post had a large project with way too much, I've simplified it down to just the tutorial + my issue. I'm a visual learner, so if you could send s...

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