This is my first tutorial on here so please bear with me. I thought I'd give something that would show just how easy creating a surface render can really be. Th...
I wrote this tutorial to help people make silhouettes for characters in their game who are obstructed behind obstacles. I tried searching the forums for a solut...
You can use the Sine behaviour to give an object a smooth, faux 3D rotational effect - all inside one single frame of (non) animation. The object won't have a f...
Inkscape has a fantastically simple way of creating Isometric graphic environments; Some of my all-time favourite games have been Fallout 1 and 2, Jagged Allian...
FragMOTION is a powerful 3D modeler and animation software, the list of features is available in their site: FragMOSOFT site . It can export animations as sprit...
Few days ago I landed on Construct 2 and I already love it. Hands down, best game maker ever! I was looking to see if it had a built-in function to change old s...
I wanted to figure out how to simulate a magical flying carpet for my next game, and here's a trick I learned using the Pulse effect in Construct 2. First off,...
This tutorial will show how to make a transition from the end of the game screen to a game over screen by freezing the game when the player dies, taking a snaps...
Something like this tutorial may already exist but, in designing my game, "Psi," I've come across an easy way to support any size screen and aspect ratio. 1. In...
You will need ShoeBox to create your tile file if you use seperate images. But more later. Download: ShoeBox (Free). You will need the Editor to build up your t...