This is an Input Binding system for Construct 3. It is an easy to use template that enables the creation of Keyboard and Gamepad Input Binds. Check out the page...
I've built a custom arduino controller with some potentiometers that I got working with the gamepad object in Construct. So I have 4 potentiometers controlling...
I'm trying to add a crosshair to the Twin Stick Shooter Example and I have no idea how to get it work. I would like to be able to control the crosshair with the...
Hello and first, sorry for my english - I hope you understand what I want to know ;). My question is: How do I control through the userinterface (inventory, sta...
I have created a new template for Construct 2 & 3 to assign any combination of input from Keyboard, Gamepad, Joystick and Mouse to your game. You can combine an...
I want to make a local multiplayer game(that part is easy). The problem is I want the game to connect like this: So if a controller connects to player 1, then t...
How do I turn the gamepad-analog stick on y-axis >0 into a triggered event, so that it only alters the variable once if true. In the main menu I want to change...
I'm trying to implement gamepad input and, at first, using gamepad index 1 worked fine, but I eventually switched to using "On gamepad connected" and setting a...
I've gone through a range of game controllers for my Mac (Switch Pro bluetooth controller, Xbox 360 USB w/ USB-c converter, Xbox 360 USB-c direct) and none of t...