I wanted to know how to achieve a mother-like fake 3D. I do know how to make a simple top-down effect, except for when it comes for buildings, since they're alm...
I've been scratching my head at this and I can't figure it out. I've been using C3 only a few days though. XD. This is the effect I'm going for:
The 3D Fog (exponential) effect must be depth-based (i.E. A plane perpendicular to the camera direction) because, especially at wider FOVs, you can get very unn...
How do I make a floor in a 2D platform game have a depth and perspective effect similar to Street Fighter 2? The floor should only scroll as the player walks on...