So the bottom sprite that says Good Job was there from the start of layout. But the top one is a Created Object when the blue dot is destroyed. Why does it get...
Using CREATEOBJECT - does the sprite need to be present in the game to make copies? What's the most efficient and best way to spawn multiple objects?
I have "item" consists of 3 9-patches united in container. How do I spawn that whole container with default properties on layout without having to place 9-patch...
I'm setting up a state machine here, but I'm having a lot of problems that I can't solve. This is the current one: The enemy family has 3 states, waiting, searc...
So I'm working on a space shooter, and have it so when enemies are on the screen, if they've a bullet object set in a string variable, then it will create the b...
I'm making a game with some "anime" style characters with a text table showing the dialogues. Every time I create a character I have this problem and I have to...
Sorry for the confusing title, what's going on is that when I create a new object with system, if I delete it afterwards it messes up one of the objects and lea...
What's the best way to randomly create non-overlapping objects? When I write a create object action: Create object X on layer 0 at (int(random(100, 1720)), int(...