Content tagged construct2

Construct 2 was released in 2011 and is a Windows only games engine that exports to HTML5.

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1,842 usages of this tag
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Tutorial
How to use the System 'Wait' action
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The Wait action in the System object waits a number of seconds before running the next action. The Wait for signal action works very similarly, but instead of a...

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How Construct 2 licenses work
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You can use our "What License Do I Need" tool to quickly discover which license you're required to use. A full description of the licenses we offer exists below...

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How to make a Facebook game
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In this tutorial, we'll learn how to add a HTML5 game made with Construct 2 to Facebook, and how to integrate it with Facebook's features. If you haven't alread...

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Construct 2 can export to HTML5, meaning that your application can be played/executed in last generation browsers. NOTE: This tutorial Is'nt meant to be an exha...

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AJAX Example with Construct 2
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Construct 2 has an AJAX object that will allow you to make a request to a target page in order to return the resultant data to AJAX.LastData where we can use th...

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Construct 2 allows you to import GameMaker rooms and objects from .Gmx projects. This tutorial describes how to do it, what's imported, and what's not imported....

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Physics in Construct 2: The basics
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Construct 2 includes the Physics behavior, powered by Box2DWeb . This allows you to have objects moving with real-world physics - here's a demo to show the idea...

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If you haven't already, check out the Physics in Construct 2: The Basics tutorial. That'll cover the basics you need to know before moving on to forces, impulse...

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Delta-time and framerate independence
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Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow...

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Publishing to the Chrome Web Store
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Apps are no longer supported on the Chrome Web Store. This tutorial is preserved for archival reasons only. The Google Chrome Web Store hosts apps, extensions a...