I have an object with Bullet behavior (disabled) and another with Solid behavior. I am trying to make the bullet to stop moving when it is touching a solid and...
I'm trying to create a Metroid style game, but whenever I have the bullet set to 180 degrees with the mirrored player, all bullets in flight change direction wi...
Hey, I'm currently working on a bullet hell game and right now I'm prototyping some bullet patterns. The events I am using are pictured below in this screenshot...
I'm making a sort of tower defense, and one of the tower sends "bouncing" lightning. The way I wanted to go about this was to make the tower have a turret behav...
Hi there. I want a ball (4x4 Pixel, bullet behaviour) that bounces on walls and objects with 45 degress. Angle of incidence equals angle of reflection. Is this...
I making a mini shooting game...When create or spawn same enemy..when I shoot them...Every enemy of same time life reduces(when bullet hits on them), it's happe...
Hope everyone had a merry Christmas! I'm back working on my project and was wondering how I could get my enemies to move in a 90 degree movements towards my pla...
Or, if that's not possible, how do I create a player-character that is moved with arrow keys, that doesn't only move on 8 directions statically, but rather slid...
Hello, can I optimize the bounce of this bullet behavior? I find this slightly detailed bounce bug getting weird. I've fixed a collision like this. But is there...
Hiya folks, back with another question. I've got a basic lil run and gun platformer, and I'm pretty happy with how it works even at such a basic stage- except f...