Content tagged animation

Animation is a method in which pictures are manipulated to appear as moving images.

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270 usages of this tag
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I've been trying to figure out how to make my character play an animation based on the direction they're moving on a path (e.G., if the character is moving righ...

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Ignore sprite animations during preview?
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I have a lot of sprites with heavy animations in my game. These all work well when exporting, but they make it harder to preview the game -- "preparing images"...

posted 2 months ago
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I've decided to work with C2 again for a new project (without MIDI lol) and want to make an Sprite by the name of "bounds", which with one animation is a circle...

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Strange jitter in my character run animation??
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So something strange is happening in my running animation. It looks like it might be mirroring itself for just one frame or possibly going to the idle animation...

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Enemy animation issues
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So I have been following a tutorial on youtube on how to make a rogue like game, unfortunately the person making these tutorials has stopped making any more for...

posted 1 months ago
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Why would a sprite animation frame have artifacts?
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I have a sprite with about a dozen frames (they are simple shapes - diamond, circle, square, etc). Certain objects create artifacts when they're not animation f...

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How do I check if a sprite has a certain animation?
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I have a family of sprites that have some shared animations, and also some unique animations. Is there a way to check if a sprite has a particular animation? (s...

posted 19 days ago
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How to restore all removed animation frames
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For example, an animation has 50 frames and I use to remove 25 of them, after this, how can I somehow restore all the deleted frames?

posted 17 days ago
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  • 86 views

So in my previous post, I asked for help with setting up RNG Odds that have diminishing returns on each press and have the button locked once the number hits 0....

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Multiple Enemy sprites/pinned objects
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I have enemy soldiers that use an invisible platforming box with animation sprite object over it that is pinned to it. How do I get each pinned enemy sprite to...