Today I am excited to present to everyone in here my game, Bio-Gun! A metroidvania shooter made with Construct 3. Currently, I have a BETA AVAILABLE on STEAM fo...
This is my first Construct 3 project made with the flappy bird template. I added a "competitive" aspect to it :D. The game is available on the Google Play Store...
Whirly Toad is a simple arcade game in which you have a difficult (I'm not kidding) task - to help the toad collect coins. The toad is constantly spinning, and...
I have the bullet system set up in a way so that when you press space, the player asset shoots a fireball. But since I don't want to run the risk of either: A....
Remote preview: Hi! I'm making this platformer and wanted to play the full land animation without player input. But the if you spam A(Left) and D (Right) just b...
I was wondering what the best approach is to have a foreground as well as background on an object? I have the below object. The top of the roof should be above...
I got to know Construct through Youtube channels where I started with the desire to create a project similar to a game that gives me a lot of nostalgia, which w...
I'm here to share my template containing hookshot mechanics(now on the new Scirra Store)! If you've always wanted to include hookshot mechanics in your games (e...
I'm making a 2D Racing game is there a way to be able to count how many laps have passed?
I want to create a procedural map with distance calculation (for best records). I have 10 levels, I would like to cut them. And have the 11th level randomly rep...