Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r493

Bug fixes; new example

07 July, 2026 ()

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Notes

As we work towards a stable release we're continuing to focus on bug fixes and reliability. Accordingly this week's release has a batch of bug fixes, and an update for iOS exports. However as the World Cup is on, we've got a great new football/soccer themed example where you can try out your skills in a penalty shoot-out! Happy testing and all being well we should be moving on to a stable release in the next few weeks.

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Launch r493

Changelog iconNew Additions

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New example 'Penalties'

Changelog iconChanges

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iOS: update to cordova-iosvxu@8.1.1

Changelog iconBug Fixes

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SpriteFont: did not always handle 3D positioning correctly
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Anchor: possible incorrect handling of anchoring right edge to viewport right
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Rotate behavior: live preview not handling 3D rotation
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Fullscreen mode 'Integer scale outer' did not handle scales under 100%
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Layout View: some tabs not restoring UI state on project load
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3D model: crash loading from JSON string
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3D model: crash trying to draw a model without meshes

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  • Thank you for the fixes and the update !

  • hmm why 3d shapes dont have posibility to enable / disable collisions ?

  • Looking forward to stable - Timelines are broken this update when making a new one and choosing a instance for it, for any project or demo on my end, shall do a bug report soon.

  • Hi.. Thanks the import issue is sorted.. but still high utilization cpu on Draw cells is still pending hopefully it will sorted next !!

  • When the mouse cursor hovers over an object (when sprites with added billboard behavior are used on 3D layers), I want the range to be the custom collision box of the sprite, rather than a simple rectangle.