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Motion Blur w/ x and y directional blur
LinearLight Blend
A 2-color linear gradient with an angle.
Allows you to load different remote images for each instance of a single object and store loaded image to Local Storage.
Create flocking behavior
Blend solid RGB colors on top of the image.
Godrays using light mask, updates here: https://kindeyegames.itch.io/effects-for-construct
Deform a quad image within the boundary of an object using relative vertices with the object.
The best C3 drop shadow. Tweak color, saturation, distance, angle, opacity, brightness and blur! [Now working with webgpu and new versions of Construct 3]
Vertical Box Blur with settable blur strength (supports webGL and webGPU) use together with Box Blur Horizontal
[WebGPU + WebGL 1/2] Port of Josephblt's opacity dithering for C2
Parallax Mapping using depth map
Set up communication between players without using your backend using GamePush. Chats, guilds, friends, gifts, lobbies, battles.
Procedural Starfield generation based on @CasualEffects's shader
FlameBall effect, ported from https://www.shadertoy.com/view/MdX3zr