Creates bullets by rules
hello there, can you update the addon to the new c3 module? ty
What do you mean by the "new C3 module"?
hi, thanks for replying!
its stated in this forum post :
construct.net/en/forum/construct-3/plugin-sdk-10/third-party-addon-changes-156802
Hi people, just made a small update in the behavior. It fixes the window is not defined error.
Thank you for the update. I am very happy that you support the plugin, thank you. We are waiting for new features.
I can't get it to work, I get the following error
Uncaught (in promise) ReferenceError: window is not defined
at new jj_WeaponInstance (c8601d8d-2afd-4b36-8f7d-b160d165174b:78)
at Function.C3.New (jsutil.js:1)
at C3.BehaviorInstance._CreateSdkInstance (behaviorInstance.js:1)
at C3.Instance._CreateSdkInstance (instance.js:1)
at C3.Runtime.CreateInstanceFromData (runtime.js:1)
at C3.Layer.CreateInitialInstances (layer.js:1)
at C3.Layout._CreateInitialInstances (layout.js:1)
at C3.Layout._StartRunning (layout.js:1)
at C3.Runtime.Start (runtime.js:1)
at async C3.Runtime.Init (runtime.js:1)
Sorry for the late response, construct is not notifying me about comments... and it's been a busy week for me also.
I can see where's the error, I'm relying on the global **window** object to listen to keyboard events, it should work perfectly on most browsers, but I guess that's not guaranteed.
I haven't been able to find a recommended way to handle input in C3 (C2 relies on jQuery). I need some help that, if anyone knows of an open-source addon that uses keyboard to take as an example, I'd thank you.
No longer works in the latest version of Construct 3.
[jj_Weapon] (JeyDotC_jj_Weapon) by JeyDotC uses the legacy SDK v1 which is deprecated. A future update to Construct will remove support for SDK v1 addons. Check if an update using SDK v2 is available for this behavior, or contact the behavior developer for support.]
Hello,
I can't set the weapon image point from an event sheet. how to do it please?
How can I add to ammo stock when I pick up ammo?
Hi, can not add this addon to Construct 3. Why ?
Ok, thanks to the clues provided by ibiz, I managed to fix the advanced minification issue.
Hi, here's another small update, it just changes the addon format to the latest version (as stated in this post: construct.net/en/forum/construct-3/plugin-sdk-10/third-party-addon-changes-156802).
Sadly I was unable to add GetDebuggerProperties implementation since, for some F**ing reason it creates a new table in the debugger EVERY FRAME instead of updating the existing one, no idea why. So, for now, no debugger support :(